I had planned a nice long post about how to be a good officer, then I realized, I’m not sure I AM a good officer. So then I decided to write a how to on Recruiting, but decided, we don’t do a very good job at recruiting. So, what is a guy to do? Trying to provide content and help myself work through an issue within his own guild. So here’s my thing. How do you recruit?
There are a few ways to look at recruitment. And a few ways to define which you should use. First, what kind of guild are you? this will help you to define who you need to recruit, and how to do so. Second, should you be passive or active in recruiting? Third, Where do you recruit; do you use the Guild Recruitment channel in game, the Guild Recruitment forum, the realm forum, your own website?
So looking at this in some sort of coherent order, Let’s first find out what kind of guild we are. Are we an end-game raiding guild? Check. Are we a casual raiding guild? Check. Are we a “friends and family guild? Check. Are we a PVP guild? Check. Are we a twink guild? Check.
OK. Crap. We’re a pretty complicated guild. How many “Raiders” do we have? Well, right now we’ve got a list of about 15 Hard-core raiders, and about 30 casual raiders, and about 30 others who wish they were one or the other, but aren’t there yet skill or gear-wise. So, Do we want to recruit more Hard-core raiders, or foster some of our casuals? That’s a big question. If we can fill 25-mans 4 times a week with the right group composition to kill every boss we need to, we don’t need to recruit Raiders. So, yes. We can fill our 4 25-mans a week, so why recruit Raiders? Don’t. Casual Raiders. We have a large group of these people who want to raid and maybe get to raids once or twice a week. They run heroics and kara’s and Arenas, and have some great gear, but not the experience in the 25-man dungeons we require of a hardcore raider. Recruiting more of these folks would make spots in these heroics and kara’s harder to find, but it could also open up another kara each week. We already run 4-5 Karas and pug others every week. Why not add to it? Sure.
Family and friends, this is a no brainer. Invite them. We’re a family oriented guild. we love friends of members, and family. I don’t care that your brother’s only level 23. As long as he doesn’t spend all day in /g chat begging for Stocks runs, or free gold, I’m cool with it. Now, most “Raiding” guilds do not feel this way at all. In fact, any “hardcore raiding guild” considers 60 characters to be too many. Last I checked, we have over 300, spread over 180 accounts.
PVPers. “Hey guys I ran AB with like 5 guys from your guild and it was awesome. ?How often do you run premades? I’d love to get in on that. Maybe d some heroics and do you have a slot for a hunter in a 5v5?” Does (s)he know his/her class? How’s the gear? The folks who played in that AB, any good memories, any bad? ok. cool. Let’s get the invite out, but hey dude, you probably won’t make it on a 25-man over Gruuls any time soon. “It’s cool. I only want to PVP.” OK. Invited. we’re open to anyone.
So, with this strategy, how do we recruit people? Well, we’re doing a pretty bad job of it, I think. We have a recruitment forum, a new applicant posts a cut-and-paste application and our officers and members look it over. If anyone wants to “block” the application, they can do so, explaining their action, and offering the applicant a chance to defend them self. If nobody blocks the application, the officers have a chance to ask class specific questions, request an in-game interview, or an instance run. After this process, three officers must sponsor the application and the applicant can be invited.
Our four principles are very important to us, and we make sure that people have a firm grasp on them. Those four principles are these:
1. We are winners. We do what it takes to win. Winners may lose, but they learn from it. Winners don’t repeat losing patterns; they make changes and try new things. We don’t quit until we’ve won. By winning every battleground on the server, we will gain respect.
2. Winning requires Preparation. All Raging Daisies must take the time to learn their character’s roles and abilities, gather their gear, and form the right raid. If you enter a battlefield underprepared you are hurting your team, and hurting our Guild. Endgame instances are key to being properly prepared, and we are an endgame raiding guild.
3. Respect. Raging Daisies conduct themselves with pride and character. Foul language, lewd behavior, loud behavior and boastfulness all are signs of disrespect. Raging Daisy’s both give and get constructive criticism; that is how we help each other, and its never personal – it’s about winning. Personal attacks and other forms of disrespect directed toward guild or non-guild members are unacceptable.
4. Help each other. Raging Daisies works because the whole is greater then its parts. None of us would be winners were it not for the great team we have assembled. If the team fails, we all fail. Time spent building up other Raging Daisies is the best way to insure personal success.
Given out principle of respect, we foster a G-Rated atmosphere in guild chat and ventrilo. We also expect our members to follow this guideline in party and raid chat, especially with PUGs. We don’t want one bad apple to make us look bad as a whole to the rest of the realm.
Now, All of this said, and with the concept that we are pushing progression to the end of SSC and TK, I personally believe that we need to make a change to how we recruit. I am all for the Friendly atmosphere that we foster, but I am also aware that people are joining us to raid, or at least trying to. People are looking at us as the most progressed guild on our server alliance side, and everyone wants a piece of that pie. We ask people to specify Raiding or Casual in their app, but since we’ve pretty much told all Raiding applicants that we’re full, and spots are scarce, so we’re going to stop recruiting, What’s to stop them from “saying” that they’re casual, getting invited, and then causing guild drama for not getting invited to raids? nothing.
So I think we need to change how we do things, and I think Closing all recruitment is the start of that. I also think that we need to look at recruitment like most other raiding guilds and open recruitment for a specific need, and close it off for other classes/specs. I feel that anyone applying for a “casual” spot should have a relationship with at least 2 current members who can and will vouch for them. I feel that anyone applying for a raid spot should be made aware that we will not have a raid spot for them every night until they can prove them self better suited for the role than another member. (we use the “raider” rank for this in game)
I also think that we could split the guild, have one for Raiders, and one for Alts/family/friends/casuals, but maintain a strong bond between the two groups. Does this work? I have yet to see it done, so I can’t say. What I can say is this. If we keep going down the road we’re on, we’ll hit maximum density, and will split apart at the seams. We need to stop that from happening.
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