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	<title>Comments on: Random Dungeon: Oculus</title>
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	<link>http://www.treebound.net/blog/random-dungeon-oculus/</link>
	<description>The one with the cat in a tree.</description>
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		<title>By: Night</title>
		<link>http://www.treebound.net/blog/random-dungeon-oculus/comment-page-1/#comment-604</link>
		<dc:creator>Night</dc:creator>
		<pubDate>Thu, 10 Dec 2009 19:02:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.treebound.net/blog/?p=765#comment-604</guid>
		<description>I always liked Occ even before the nerfs.  I joined an achievement hunting team early on and after seeing how they handled the drakes and the pathways though the place to avoid aggroing most mobs it became very easy.  Can&#039;t wait now that its going to be &quot;randomized&quot; more often.</description>
		<content:encoded><![CDATA[<p>I always liked Occ even before the nerfs.  I joined an achievement hunting team early on and after seeing how they handled the drakes and the pathways though the place to avoid aggroing most mobs it became very easy.  Can&#8217;t wait now that its going to be &#8220;randomized&#8221; more often.</p>
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		<title>By: Llamaeggs</title>
		<link>http://www.treebound.net/blog/random-dungeon-oculus/comment-page-1/#comment-603</link>
		<dc:creator>Llamaeggs</dc:creator>
		<pubDate>Thu, 10 Dec 2009 18:22:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.treebound.net/blog/?p=765#comment-603</guid>
		<description>Yeah, I got Oculus last night as a random dungeon. Part of me groaned as I&#039;ve had so many poor experiences there. However, part of me rejoiced since (a) I heard it was nerfed into the ground, and (b) the 20-minute achievement (Make It Count) was the last one I needed for my red proto.

I was pretty skeptical we&#039;d make it (especially since one member had never been in there before). Well, I can confirm that Blizzard took the nerf bat to it pretty hard. We made it pretty easily with plenty of time to spare, and I&#039;ve got a shiney new proto for our efforts.

I have to entirely agree with Brandon Tilley on this one - it wasn&#039;t overly hard before, just unforgiving to those who couldn&#039;t adapt to the drakes quickly. But like you said, at least the nerfs should reduce the number of people bailing out before even trying.</description>
		<content:encoded><![CDATA[<p>Yeah, I got Oculus last night as a random dungeon. Part of me groaned as I&#8217;ve had so many poor experiences there. However, part of me rejoiced since (a) I heard it was nerfed into the ground, and (b) the 20-minute achievement (Make It Count) was the last one I needed for my red proto.</p>
<p>I was pretty skeptical we&#8217;d make it (especially since one member had never been in there before). Well, I can confirm that Blizzard took the nerf bat to it pretty hard. We made it pretty easily with plenty of time to spare, and I&#8217;ve got a shiney new proto for our efforts.</p>
<p>I have to entirely agree with Brandon Tilley on this one &#8211; it wasn&#8217;t overly hard before, just unforgiving to those who couldn&#8217;t adapt to the drakes quickly. But like you said, at least the nerfs should reduce the number of people bailing out before even trying.</p>
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		<title>By: Brandon Tilley</title>
		<link>http://www.treebound.net/blog/random-dungeon-oculus/comment-page-1/#comment-601</link>
		<dc:creator>Brandon Tilley</dc:creator>
		<pubDate>Thu, 10 Dec 2009 16:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.treebound.net/blog/?p=765#comment-601</guid>
		<description>I got Oculus for one of my random heroics the other day, and I have to say that I can definitely tell that it&#039;s been nerfed. The Oculus was never *hard*, per say, just different, and it tended to throw people off, especially those who couldn&#039;t adapt to the new drake skills very quickly. The heroic version was difficult enough that someone who didn&#039;t know what they were doing could easily die or mess up the run (especially the last boss).

That being said, I&#039;m not sure the nerf was 100% needed--however, I won&#039;t complain, especially if people start not dropping out of random pugs.</description>
		<content:encoded><![CDATA[<p>I got Oculus for one of my random heroics the other day, and I have to say that I can definitely tell that it&#8217;s been nerfed. The Oculus was never *hard*, per say, just different, and it tended to throw people off, especially those who couldn&#8217;t adapt to the new drake skills very quickly. The heroic version was difficult enough that someone who didn&#8217;t know what they were doing could easily die or mess up the run (especially the last boss).</p>
<p>That being said, I&#8217;m not sure the nerf was 100% needed&#8211;however, I won&#8217;t complain, especially if people start not dropping out of random pugs.</p>
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